#ifndef WXSEDITOR_H
#define WXSEDITOR_H

#include <editorbase.h>

class wxsResource;


class wxsEditor: public EditorBase {
  public:


    wxsEditor( wxWindow* parent, const wxString& title, wxsResource* Resource );


    virtual ~wxsEditor();


    inline wxsResource* GetResource() { return m_Resource; }

  private:


    wxsResource* m_Resource;
};

#endif
